Lunchtime Halo Highlights: 2008-01-28

Game 1: Handicap Leader (Slayer) on Guardian

We actually used a slightly forged version I created which replaced the needler with an assault rifle and also put two more plasma batteries next to the one at the top of the ramp where the needler is normally found. (This was really a balance issue, as I had decided that the needler was too effective even with the leader handicap.) I cruelly did not explain this to everyone, and Zolimox kept looking for the needler and not finding it.

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Scooter hits the plasma battery he's standing next to with a sniper round.

cazador refuses to be fooled by Xor1an's active camo and sticks him.

Zolimox hammers Xor1an but sets off the nearby plasma battery, killing himself and awarding cazador a kill.

Fly ball

Zolimox hammers Scooter in a high arc, and Xor1an catches him with his mauler.

Game 2: John Woo (Slayer) on Deception (Foundry)

Deception is a very close-quarters variant created by Psychophan7.

John Woo is our magnums-only game. I modified it a little here to make non-leaders immune to headshots. In the small space, there were plenty of meele kills.

[This is the kind of game where I find it difficult to pull much out as a highlight. Mostly it's the exact same thing over, and over, and over again. There were plenty of beat-downs and asssassinations thanks to the close quarters. There were lots of double kills. There was one triple kill (by Zolimox), but even that's not really that amazing. No overkills, no sprees, no sneaky use of the teleporters, just lots of magnums and meeles.]

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[Obligatory "Brokeback Mountain" joke]

cazador and cenotaph pictured.

Scooter gets caught between Xor1an and Zolimox. Zolimox assassinates Scooter, and then Xor1an (who was taking a swing at Scooter) beats down Zolimox. cenotaph gets the clean-up with a headshot.

Game 3: Handicap Leader (Slayer) on The Pit

Changes for this game:

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Phoenix

Scooter's shields seen through a rocket explosion.

Xor1an and Scooter both throw spike grenades at cenotaph.


Xor1an gets a lucky plasma grenade stick on Zolimox as he jumps through the air.

Xor1an fires two rockets at cenotaph. The first one wounds him, but he jumps right over the second.

Scooter gets a wounded Xor1an by stiking a spike grenade to the wall behind him. (Note the significant effective range of spike grenade shrapnel.)


Scooter throws a spike grenade at Zolimox who helpfully jumps up to catch it right in the back.

Game 4: Handicap Leader (Slayer) on Epitaph

The only change I made for this game was to give everyone a battle rifle as a secondary weapon.

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Good riddance

When Xor1an kills cazador, he drops the needler over the edge. (The needler is a little un-balancing for our "Handicap Leader" game type.)

cenotaph perfectly demonstrates the technique of weakening an opponent with a grenade and finishing them with a battle rifle headshot.

cenotaph catches Scooter sniping with the battle rifle from the platform where the rocket launcher spawns and assassinates him.

Zolimox assassinates Xor1an who drops his shotgun, which then fires a round lying on the ground. It's been noted before that a dropped shutgun can go off after the person wielding it dies, but this is the first time I've actually seen it.

Game 5: Nades N Spades (Slayer) on Narrows

After reading about it in the humpday challenge write-up, we decided to give the unusual Nades N Spades variant a try. We changed it from team to FFA and dropped the score limit from 50 to 25.

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The gang's all here

Left to right: Zolimox, cazador, Xor1an's dead body, FDragon (having just been assassinated), and cenotaph.

I liked the juxtaposition of colors at this point in time: yellow (Xor1an's human shields), blue (FDragon's covenant shields), green (Zolimox's overcharged plasma pistol).

Double-stuck

cazador with both a plasma and spike grenade stuck to him.

Bad timing.

Xor1an and cenotaph both stick Scooter, but the grenade at his feet goes off first. (Since this game type only awards points for kills by stick or meele, nobody scored a point.)

Xor1an spots FDragon, gives chase, and then sticks him at a distance.

Symmetry

Xor1an and cenotaph stick each other. (I expected to see more of this than I did in this game.)

Spike grenade murder-suicide

Xor1an puts a spike grenade behind Zolimox and kills both him and himself.

Xor1an sticks cazador just before he gets in the man cannon, resulting in a midair detonation.

Game 6: Handicap Leader (Slayer) on Construct

Again, I gave everyone a battle rifle as a secondary weapon.

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Hazy blaze

Scooter amid smoke and an explosion from a missile pod round (fired by Zolimox).

"It's not called gym-nice-stics."

FDragon assassinates Xor1an and he practically does a cartwheel.

Determnation

Xor1an has hit cazdor dead on with the brute shot sevral times, and he's still coming.

FDragon lives up to his moniker.

Scooter has often said "The first rule of Rockets [the game type] is 'don't miss'." This rule also applies to the Spartan Laser. (Scooter was shooting at cenotaph in this picture.)

"I didn't know this thing had a 'high' setting"

Zolimox pictured with the energy sword. (The lighting is fire from the flamethrower.)

Xor1an deplys a bubble shield. FDRagon bounces a grenade off it (maybe he was just throwing it towards Xor1an and others in front of him). It lands right under Xor1an's feet and kills him.

Zolimox uses a power drainer on cenotaph, but cenotaph prevails.


I'm Xor1an on XBL/bungie.net
Last modified: Fri Feb 15 11:54:22 EST 2008
Lunchtime Halo Highlights was created under Microsoft's "Game Content Usage Rules" using assets from Halo 3, (c) Microsoft Corporation.