00001 // Copyright (C) 2001, Compaq Computer Corporation 00002 // 00003 // This file is part of Vesta. 00004 // 00005 // Vesta is free software; you can redistribute it and/or 00006 // modify it under the terms of the GNU Lesser General Public 00007 // License as published by the Free Software Foundation; either 00008 // version 2.1 of the License, or (at your option) any later version. 00009 // 00010 // Vesta is distributed in the hope that it will be useful, 00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 // Lesser General Public License for more details. 00014 // 00015 // You should have received a copy of the GNU Lesser General Public 00016 // License along with Vesta; if not, write to the Free Software 00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00018 00019 // Created on Tue Mar 11 14:18:49 PST 1997 by heydon 00020 00021 // Last modified on Mon Aug 9 17:05:09 EDT 2004 by ken@xorian.net 00022 // modified on Tue Dec 16 00:40:03 PST 1997 by heydon 00023 00024 // GLNodeBuffer -- a buffer of GLNode objects, with an operation for 00025 // evicting the oldest one. 00026 00027 #ifndef _GL_NODE_BUFFER_H 00028 #define _GL_NODE_BUFFER_H 00029 00030 #include <Basics.H> 00031 #include <IntKey.H> 00032 #include <FS.H> 00033 #include <Table.H> 00034 #include <Sequence.H> 00035 #include <Generics.H> // for "IntSeq" 00036 #include <CacheIndex.H> 00037 #include <Derived.H> 00038 #include "GLNode.H" 00039 00040 /* The methods of a "GLNodeBuffer" are unmonitored. */ 00041 00042 class GLNodeKids { 00043 public: 00044 GLNodeKids() throw () { /*SKIP*/ } // default constructor 00045 GLNodeKids(CacheEntry::Indices *kids, Derived::Indices *refs) throw () 00046 : kids(kids), refs(refs) { /*SKIP*/ } 00047 GLNodeKids& operator= (const GLNodeKids& nk) throw () 00048 { this->kids = nk.kids; this->refs = nk.refs; return *this; } 00049 CacheEntry::Indices *kids; // child entries 00050 Derived::Indices *refs; // deriveds reachable from this entry 00051 }; 00052 00053 typedef Table<IntKey,GLNodeKids>::Default GLNodeTbl; 00054 typedef IntSeq CISeq; 00055 00056 class GLNodeBuffer { 00057 public: 00058 GLNodeBuffer(int maxSize) throw (); 00059 /* Initialize this buffer so it can contain at most "maxSize" nodes. */ 00060 00061 bool Delete(CacheEntry::Index ci, /*OUT*/ GLNode &node) throw (); 00062 /* Look for a node in the buffer with index "ci". If one exists, remove it 00063 from the buffer, set "node" to the node, and return true. Otherwise, 00064 return false. */ 00065 00066 void Put(const GLNode &node, std::ostream &ofs) throw (FS::Failure); 00067 /* Add the node "node" to the buffer; if that causes the buffer to contain 00068 more than "maxSize" nodes, remove the oldest node in the buffer and 00069 write its contents to "ofs". Throws "FS::Failure" if there is an 00070 error writing such ``overflow'' nodes. It is a checked runtime error 00071 for the buffer to already contain a node indexed by "node.ci". */ 00072 00073 int flushedCnt; 00074 /* This field is incremented for each GLNode written to "ofs" by the 00075 "Put" method above. */ 00076 00077 private: 00078 int maxSize; 00079 GLNodeTbl *tbl; // table of nodes: CI -> GLNodeKids 00080 CISeq *seq; // sequence of CIs in order they were added 00081 }; 00082 00083 #endif // _GL_NODE_BUFFER_H