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00024 #include <Basics.H>
00025 #include <ReadConfig.H>
00026 #include <CacheConfig.H>
00027
00028 #include "WeederConfig.H"
00029
00030
00031 const char *Config_WeederSection = "Weeder";
00032
00033
00034 const Text Config_WeederMDDir(
00035 ReadConfig::TextVal(Config_WeederSection, "MetaDataDir"));
00036 const Text Config_Weeded(
00037 ReadConfig::TextVal(Config_WeederSection, "Weeded"));
00038 const Text Config_MiscVars(
00039 ReadConfig::TextVal(Config_WeederSection, "MiscVars"));
00040 const Text Config_PendingGL(
00041 ReadConfig::TextVal(Config_WeederSection, "PendingGL"));
00042 const Text Config_WorkingGL(
00043 ReadConfig::TextVal(Config_WeederSection, "WorkingGL"));
00044 const int Config_GLNodeBuffSize =
00045 ReadConfig::IntVal(Config_WeederSection, "GLNodeBuffSize");
00046 const int Config_DIBuffSize =
00047 ReadConfig::IntVal(Config_WeederSection, "DIBuffSize");
00048 const Text WeedConfig_CacheHost(
00049 ReadConfig::TextVal(Config_WeederSection, "CacheHost"));
00050 const Text WeedConfig_CachePort(
00051 ReadConfig::TextVal(Config_WeederSection, "CachePort"));
00052 const Text WeedConfig_CacheMDRoot(
00053 ReadConfig::TextVal(Config_WeederSection, "CacheMDRoot"));
00054 const Text WeedConfig_CacheMDDir(
00055 ReadConfig::TextVal(Config_WeederSection, "CacheMDDir"));
00056 const Text WeedConfig_CacheGLDir(
00057 ReadConfig::TextVal(Config_WeederSection, "CacheGLDir"));
00058
00059
00060 const Text Config_WeederMDPath(Config_MDRoot +'/'+ Config_WeederMDDir);
00061 const Text Config_WeededFile(Config_WeederMDPath +'/'+ Config_Weeded);
00062 const Text Config_MiscVarsFile(Config_WeederMDPath +'/'+Config_MiscVars);
00063 const Text Config_PendingGLFile(Config_WeederMDPath +'/'+Config_PendingGL);
00064 const Text Config_WorkingGLFile(Config_WeederMDPath +'/'+Config_WorkingGL);